Episode 5 – New Fish, Old Fish, Online Cloud Fish

Episode 5 – New Fish, Old Fish, Online Cloud Fish

 
 
00:00 / 44:20
 
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  • Snow!
  • Is multitasking real? The brain vs. computers
  • The fishbowl and the pond
  • Fish castle
  • Secrets and spoilers
  • Getting to a working build
  • Using old tools to get to the new tools
  • Putting a cat in a room
  • Thoughts on Google Stadia
  • More multiplayer thoughts
  • Twitter and social media

Episode 4 – Maps, Multiplayer and More

Episode 4 – Maps, Multiplayer and More

 
 
00:00 / 53:43
 
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  • Map updates
  • Signal vs. noise of work processes
  • Pond or fishbowl, goldfish and shark
  • Anthill-pond connection, gameplay progression
  • Megaman vs. Inside approach
  • Picking your poison
  • OCD ants, runner levels, mimicry mechanic
  • Auto-runner levels in the engine, two-player considerations
  • The multiplayer question
  • .NET Core implementation, Web Assembly
  • A pre-processor for outdated tools

Episode 3 – Show the Process

Episode 3 – Show the Process

 
 
00:00 / 59:28
 
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  • Our website – www.buttercat.com
  • Tile set – Sunnyland by Luis Zuno (@ansimuz)
  • Transparency and the Patreon model
  • Kickstarter and the RCRU project
  • Pre-completion of KS projects
  • Showing your belly (the Schwarzenegger analogy returns)
  • The draw of the process and the BTS, human story approach
  • Our Patreon page
  • Outcome vs. process
  • Task initiation
  • The curse of tangible benefits
  • Keeping the horse before the cart
  • Launching the podcast
  • Doing stuff in the social waters

Episode 2 – Trust the Process

Episode 2 – Trust the Process

 
 
00:00 / 55:18
 
1X
 
  • Update from last episode
  • Mindomo mind mapping tool
  • Level work update, hierarchy of levels
  • Reuse of levels, replay strategies
  • Creating impossible objects, resolving paradoxes
  • (Tweets by Vitalik Buterin, co-founder of Ethereum:
    https://mashable.com/2018/05/22/vitalik-buterin-paradox-solver/ )
  • Hidden cat reality
  • Starting with an organized workspace
  • Task initiation successes & struggles, motivation
  • The catch 22 of freedom and forward motion
  • The guilt cloud of obligation
  • Pros and cons of using existing engine
  • Goals and doing just one thing
  • More on Mindomo and website setup plans

Episode 1 – Getting Started

Episode 1 – Getting Started

 
 
00:00 / 57:24
 
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  • Introductions
  • Origins of the Butter Cat concept (Michael Davis on Johnny Carson, John Frazee in Omni Magazine)
  • Concept of Butter Cat the Game (paradox, meta content)
  • History to date of project development (artwork, visualization of plushies, previous work)
  • Format plans (pixelized artwork, 2.5D)
  • Concept of Butter Cat the Podcast (remote collaboration challenges and advantages)
  • Improving the workflow (mapping, feedback loops, GDD and workflow tools)
  • Integration of editing tools into the engine
  • A new workflow idea for level outlining/creation